

But in order for this to be truly successful you WILL need to attract NEW players who may not be so forgiving and hardcore fans, which means you WILL NEED some of these more modern conventions ie.

Are there really enough hardcore fans out there to justify such a huge undertaking? You might think that everything I’ve described is redundant and all they really need to do is replace the old blockys with high-poly pretty models. Then you also have to consider your audience. So, how could they do that? I have no idea, and I’m quite sure not many do, including the original developers. And people, not even knowing it, will expect improvements. It would definitely have to be rebuilt in some way, and even though there is a map for how the game should work there, would simply porting the same system into the new game work? FFVII’s game system was great, but it did have its downsides. Again, not a simple matter of cut, copy paste into a new engine. But how about voice acting, something that was lacking in the original? Add that to the list. Sound, its easy enough to overhaul music and sound effects. Unless of course you think its better they reduce the number of screen transitions and make everything more connected and persistent, in which case, they would require to overhaul pretty much every map. I’m guessing all the environments would have to be redesigned and rebuilt, as well as have at the very least, a slightly dynamic camera, even if still fixed to some extent, which would have to be done for probably every single instance. I highly doubt that you can get away with the static jpeg fixed camera. Conversations and cutscenes would require more acting and direction, another new thing to add to the to do list. It would be much harder to get away with a handful of canned animation.

On top of that, you can have the simple animation that was used on the low poly models of the ps1 era, you would have to create new animation for all characters and actions. But say those are all set, you’ll have to design and create all the npcs and enemies as well, who weren’t in the movies or compilation games that did not get new models. Reusing assets from say Advent Children is an option, but highly unlikely this is a cllick “Save As…” job. All the character models would have to be overhauled from scratch.
